Fixed Galahad’s dash when being under control effects.
When under control effects Galahad used not to impact his allies and could run all the way to the end of the screen with “Unstoppable Charge”. This has now been fixed.
Fixed Galahad’s dash.
Previously if Galahad was killed when dashing, the enemy he was running towards could still be damaged. Now the dash is correctly discontinued if Galahad is killed.
Fixed interaction between Dorian’s first skill, and Lucas.
Previously when damaging an enemy under the Dorian’s blood mark, Lucas replenished a single health point. Thus his health was considered the lowest and he could be chosen as a target for attack. Now Lucas can’t replenish his health using Dorian’s first skill.
Fixed skills activation in Auto mode.
Previously, when playing in Auto mode, if a hero gained precisely 100% Energy, then he/she couldn’t activate the first skill at once and needed more Energy for it. Now the first skill is activated correctly if this happens.
Fixed interaction between Ziri’s skill and Keira’s skills.
Ricochet from Keira’s Basic attack used not to work properly, while Ziri’s “Focus of Hatred” was active. Now Keira’s ricochet doesn’t depend on Ziri’s skill.
Fixed the issue with Ziri’s reflection.
Rarely Ziri could again reflect the damage to the hero who died because of initial reflected damage. This has now been fixed.
Fixed Brog’s special attack.
Now when running, Brog can’t deal damage to a hero more than once, when striking the hero.
Fixed Nebula’s “Equilibrium”.
Previously one could interrupt Nebula’s increase in attacks, when stunning Nebula after she cast a sphere. Now if the sphere is cast, stunning Nebula doesn’t interrupt the increase in attack.
Fixed Faceless’s “Power Throw”.
Previously if Faceless’s enemy died after “Power Throw” started, but before Faceless raised the enemy, Faceless could still finish “Power Throw” and stun the enemies. Now if the “Power Throw” target dies before being raised, Faceless stops the skill.
Fixed interaction between Luther’s “Omen”, Celeste’s Purifying Sphere and Krista’s “Frozen Needles”.
Previously when Luther moved using “Omen” and was under Celeste’s Purifying Sphere, he could be damaged by Krista’s “Frozen Needles” for all the distance he travelled. Now he won’t get damage in this situation.
Fixed Krista’s “Frozen Needles”
Krista’s “Frozen Needles” used to damage all the heroes, wherever they moved. Now it only damages heroes, who move inside the zone with ice thorns.
Fixed Fire Spirit Totem in Auto mode.
Previously when playing in Auto mode, Fire Spirit Totem didn’t activate its skill, if the enemy’s team didn’t have Titans available for attack on the battlefield (e.g. due to Eden’s “Subterranean Prison” skill). Totem continued not to activate the skill even after a Titan returning to the battlefield. Now Fire Spirit Totem activates its skill when an enemy returns to the battlefield.
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